IGN’s Mitchell Saltzman reviews the latest entry in 2K’s Wrestling Franchise, WWE 2K19!
In an interview with Hardcore Gamer, WWE 2K creative director Lionel Jenkins stated that WWE 2K19 would be moving away from the simulation-styled gameplay of the last four WWE games, featured in WWE 2K18 in favor of a faster and more fluid gameplay, saying “They kind of got turned off by the product we were giving them and we had to think outside the box and they never thought that we’d do it. The core was simulation, and people got turned off by that and we were hearing loud and clear that they weren’t buying it anymore and that was the driving force behind all of that.” He added “We were hearing from the fanbase that it was too slow, too sluggish and it wasn’t any fun anymore.”
WWE 2K19 is a professional wrestling video game developed in collaboration between Yuke’s and Visual Concepts, and published by 2K Sports. It was released worldwide on October 9, 2018 for Microsoft Windows, PlayStation 4, and Xbox One. It is the twentieth game in the WWE game series (sixth under the WWE 2K banner), and a follow-up to WWE 2K18.