Quantic Dream’s David Cage details how they worked to build a realistic version of future Detroit.
Detroit: Become Human is an action-adventure game played from a third-person view, which is subject to a set and controllable perspective. There are multiple playable characters in the game who can die as the story continues without them; as a result, there is no “game over” message following a character’s death. The story will branch out depending on which choices are made. The player will be able to rewind to certain points in the story to reshape decisions in the event of regret. Obtaining clues by highlighting and analyzing the environment with augmented vision allows one character, Connor, to reconstruct and replay events that occurred before. The more information Connor collects within an allotted time, the greater the chance of success will be in deciding a course of action.