Detroit: Become Human – Art of Detroit

Check out this featurette for Playstation 4’s Detriot: Become Human that takes a look at the behind the scenes process of creating the game’s digital world.

Detroit: Become Human is an upcoming action-adventure game developed by Quantic Dream and published by Sony Interactive Entertainment for the PlayStation 4; released worldwide on 25 May 2018. The plot revolves around three androids: Kara, who escapes the factory she was made in to explore her newfound sentience; Connor, whose job it is to hunt down deviant androids; and Markus, who devotes himself to releasing the androids from servitude. They may survive or perish depending on dialogue choices that shape the story as customized by the player.

Detroit: Become Human is derived from Quantic Dream’s 2012 tech demo KaraValorie Curry returns to reprise the title role. To research the setting, the developers visited Detroit, Michigan. Quantic Dream built a new engine to complement the game and cast hundreds of actors from Los AngelesLondon, and Paris before commencing the process of shooting and animation. The script took director David Cage and lead writer Adam Williams over two years to complete. Philip SheppardNima Fakhrara, and John Paesano composed the score for Kara, Connor, and Markus, respectively.